Model Clean-Ups
With the models complete, I can now start the clean up process. This is a way to help reduce the poly count on my models and help to add further details on them if needed. The idea of the clean up is to ensure that you do not break up the structure of the model and the tie-in as much spots as possible. Using triangles is ok as long as the model lighting and shape is not altered.
Crate 1 clean-up - 580 tris Unclean - 936 |
As you can see from the images above, a vast amount of tris have been freed up from the clean up. At the same time the models structure and lighting has not been affected. In addition to this, the clean-up process will allow the texturing process to appear clean and artifact free once I take it into substance.
Crate 2 clean-up - 860 tris Unclean - 1004 |
Crate 3 Clean-up - 688 Unclean - 1124 |
No comments:
Post a Comment